#include "common.h"
p_flat main(v_static I) {
p_flat O;
float4 Pp=mul(m_WVP,I.P);
O.hpos=Pp;
O.N=mul((float3x3)m_WV,unpack_bx2(I.Nh));
float3 Pe=mul(m_WV, I.P);
float2 tc=unpack_tc_base(I.tc,I.T.w,I.B.w);
O.tcdh=float4(tc.xyyy);
O.position=float4(Pe,I.Nh.w);
#if defined(USE_R2_STATIC_SUN) && !defined(USE_LM_HEMI)
float s=I.color.w;
O.tcdh.w=s;
#endif
#ifdef USE_TDETAIL
O.tcdbump=O.tcdh*dt_params;
#endif
#ifdef USE_LM_HEMI
O.lmh=unpack_tc_lmap(I.lmh);
#endif
return O;
}
FXVS;